by Jacek Kościesza | Nov 20, 2020 | - AR, - Tutorials
User level: basic Since its appearance on the market, Augmented Reality has given us the possibility to create immersive and exciting experiences for mobile technology users. Used both for big business systems and everyday use apps, AR can save us time, for example,...
by Jacek Kościesza | Jan 14, 2020 | Technology, - AR, Business, News
When the HoloLens 1 was first released, it came with a lot of unfulfilled expectations. Not because the device was not functional or performed well. The point is, we were lead to believe it would be more than it turned out to be. While there was a lot to be said about...
by Jacek Kościesza | Dec 6, 2019 | - Software Development, - Tutorials
Introduction Did you ever want to create a photo booth, where you could pose with an animated character, and then take a picture? It might sound like a complicated task but, in fact, it really isn’t. Thanks to the possibilities of the Unity Engine, it’s both simple...
by Jacek Kościesza | Nov 14, 2019 | - Tutorials, - VR
What are Snaps? Snaps are modular asset packs prepared using ProBuilder and ProGrids editors. Created as a way to tackle the issue of lack of compatibility and consistency of in-store available assets, the Unity team prepared Snaps as asset packs for easy, compatible...
by Jacek Kościesza | Oct 14, 2019 | Technology, - Gaming, - VR
Keynotes: The Valve Index has a better refresh rate than the Vive Pro They are still both a hassle to set up with the complicated Lighthouse system regardless of choice, both headsets will set your pockets back by a fair bit. Intro: 2019 seems to be a good year for VR...