Soft Skills Training
Develop individual skills of employees
Acquire important competencies such as good communication, team management, effective time management, coping with stressful situations, or assertiveness. With training simulations and augmented education, it’s effective and engaging.
Join over 200 satisfied customers!
An effective way of training
Soft skills training’s purpose is to support the employee by not focusing directly on professional issues, but rather on the development of his personality. Exercises during VR training help in coping with stress, improve the ability to communicate, cooperate with other employees, etc.
Moreover, soft skills training also increases the competencies of the employees, making them more effective and more aware.
Experiential Learning
In the preparation of the training design, we rely on proven training methodologies. When it comes to VR training, we most often choose David A. Kolb’s Experiential Learning Model.
When developing or supporting the development of the training, we assume that learning is a process, which consists of a series of consecutive and engaging activities such as experience, reflection, theory and practice.
Together with our clients, we build “competence models” based on scientific theories, but adapted to the capabilities of VR technology.
Your Benefits
70%
Employees preffered VR training
95%+
Time saving
92%
People agree VR accurately simulates real-life experiences
Engage your employees and thrive
The way employees behave is as important as what skills and knowledge they have. This is why their soft skills are just as important for the development of the organization.
Soft skills are personal attributes that enable effective and harmonious interactions with other people. Developing them is useful for new and existing employees at all levels.
It is also an extremely effective way to build an efficient, respectful and collaborative culture that ultimately helps the whole organization.
Some of the training themes include:
- Communication skills and effective communication
- Ability to cooperate in a team
- Improving the managerial personality and leadership
- Presentation and self-presentation skills
- Building a culture of shared responsibility and commitment
- Making decisions, solving problems and conflicts
- Coping with stressful situations
Find the unique VR training advantages
Experience a smooth collaboration with our simple process
Business Analysis & Consultation
Over the years, 4Experience has developed a methodology for cooperation with clients, which is adapted to individual projects depending on the company’s needs. We begin with business analysis to thoroughly understand the concept & objectives of the project. Once we do that, we share our thoughts and experience with you. Together we’ll shape your idea into something incredible!
Prototype & Validation
We will map the flow of the app and build the prototype with key aspects to validate the concept with end-users and investors.
Cycle Implementation
Using Agile methodology we release each piece of the app incrementally. We will test it and make improvements based on your suggestions. Our goal is to deliver the best quality possible. Every application made by 4Experience’s team is carefully tested on each stage of development by an experienced QA tester. As a result, we can assure you that our applications meet the highest quality standards.
Wojciech Pander
Head of Training Department
Global trends point to the increasing use of AR and VR in companies. It is expected that within five years both technologies will be present in most of them. Both global corporations and smaller businesses are not only testing but already successfully implementing VR/AR applications. This includes soft skills training for employees.
According to our observations, most implementations currently apply to large and medium-sized organizations, which is mainly due to the costs of application preparation. But limited implementations also occur in smaller companies. Implementing VR/AR applications are engaging training tools. They also save time and can find wider applications in companies.
Wojciech Pander
Head of Training Department
Member of the Board at 4Experience, President of the Board at AR4vision. He develops comprehensive strategies for using augmented and virtual reality technologies in companies in the context of production processes and their optimization as well as training processes.
Over the past five years, he has cooperated with such companies as PGG, Strabag, Tauron, DPD, Omron Electronics, Mitsubishi Electric, Spetech, Glob Tool Factory, and many others.
The originator of the AR4vision tool supporting the work of service and maintenance departments in companies. Author of publications in the area of virtual and augmented reality in the Production Manager journal.
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Let’s work together!
That’s why we offer a free 60-minutes consultation.