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Build levels smoothly with Snaps in Unity

Build levels smoothly with Snaps in Unity

by Joanna Herczyńska | Nov 14, 2019 | - Tutorials, - VR

What are Snaps? Snaps are modular asset packs prepared using ProBuilder and ProGrids editors. Created as a way to tackle the issue of lack of compatibility and consistency of in-store available assets, the Unity team prepared Snaps as asset packs for easy, compatible...
How to start Unity application from command prompt with initial arguments?

How to start Unity application from command prompt with initial arguments?

by Joanna Herczyńska | Oct 25, 2019 | - Tutorials

Why use the command line? As we all know, there are times when we have to use a command line for Unity. For instance, when you don’t want to launch the app in a regular way, such as through clicking the .exe file. Let’s get practical and see some real examples....
Amplify Shader Editor – sobel edge detection postprocess

Amplify Shader Editor – sobel edge detection postprocess

by Joanna Herczyńska | Sep 29, 2019 | Technology, - Tutorials

Intro to Amplify Shader Editor  Post-processing is a method of adding effects to rendered images. More precisely, we can say that it is working on a rendered buffer before an image is displayed on the screen. Some effects will require additional passes or data from...
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