Shared VR

Shared VR

The VR market is predicted to exceed $30 billion US Dollars by 2023, which is no surprise considering the investment big brands are making from around the world. Ranging from automotive to the travel industry, there has been no end with the creative uses for Virtual...
Welcome to ASW 2.0

Welcome to ASW 2.0

All Virtual reality and Augmented reality hardware developers are trying to push the envelope of what is possible with their various devices and increase performance while reducing latency with each generation. What is an ASW? Asynchronous Spacewarp (ASW) is a...
HoloLens 2

HoloLens 2

So the HoloLens 2 is out and I can now officially say, I’m impressed. Presented at the just concluded MWC 2019 in Barcelona, this device seems to be all and more than what Microsoft promised. With higher specs and a better design approach over the original HoloLens,...
Training for everything with VR

Training for everything with VR

Human behavior is subjective: we base our action and reaction on our experiences and understanding of the situation we are presented with. So, how do you train real-life experiences into a person without subjecting the individual to risk, engage and retain...