VR Language Training
Take advantage of the most popular training for employees
VR language training as self-improvement
Language training is carried out primarily when knowledge of a foreign language is required for a specific position. However, some companies use language training for the self-improvement of their employees.
Thanks to progress tracking and an immersive environment in VR, people are able to remember much more than during a traditional language lesson. It is also important to support employees in developing language skills, especially if a company operates in different foreign markets.
Language training is one of the most popular employee training. Nowadays, it can be successfully supplemented with virtual reality and augmented reality technology.
Your benefits
75%
Knowledge retention
41%
Fewer mistakes
52%
More cost-effective than classroom
Find the unique VR language training advantages
The main advantages of using VR applications are the possibility to participate in virtual communities and the opportunity to establish relationships with people from all over the world. The practical ability to speak contributes to faster learning of a given language, especially if we’re able to talk to people with different accents.
The second advantage of using VR language training is the ability to prepare an application with custom-tailored gamification mechanisms, which also speeds up learning, but above all increases the involvement of users.
Benefits of using the VR language training in your company
- Employee engagement: no more sleeping during the training!
- Virtual reality language training is available in any language needed.
- Speed up the learning process: employees are able to remember much more than during a traditional lesson.
- Easy way to establish relationships with people from all over the world.
- Use the VR language training app as many times as needed. Save time and lower the costs of training!
Sounds exciting? We invite you to see our portfolio with amazing VR and AR projects for global giants. If you have any questions, do not hesitate to contact our team.
Experience a smooth collaboration with our simple process
Business Analysis & Consultation
Over the years, 4Experience has developed a methodology for cooperation with clients, which is adapted to individual projects depending on the company’s needs. We begin with business analysis to thoroughly understand the concept & objectives of the project. Once we do that, we share our thoughts and experience with you. Together we’ll shape your idea into something incredible!
Prototype & Validation
We will map the flow of the app and build the prototype with key aspects to validate the concept with end-users and investors.
Cycle Implementation
Using Agile methodology we release each piece of the app incrementally. We will test it and make improvements based on your suggestions. Our goal is to deliver the best quality possible. Every application made by 4Experience’s team is carefully tested on each stage of development by an experienced QA tester. As a result, we can assure you that our applications meet the highest quality standards.
Get to know our opinions and expertise
Virtual reality training
Is the VR training effective?
Engaging employees in various types of training is often difficult. Typical safety training, for instance, can be quite dull and uninteresting. However, virtual reality gives us great opportunities to create high-quality simulations that are realistic and really engage employees.
Remote training of a team in difficult conditions is a solution that is used by more and more companies around the world. Employees can practice as many times as needed until their skills are perfect. The company saves money not having to hire trainers and teachers.
Wojciech Pander
Head of Training Department, Co-Founder at 4Experience
Member of the Board at 4Experience, President of the Board at AR4vision. He develops comprehensive strategies for using augmented and virtual reality technologies in companies in the context of production processes and their optimization as well as training processes.
Over the past five years, he has cooperated with such companies as PGG, Strabag, Tauron, DPD, Omron Electronics, Mitsubishi Electric, Spetech, Glob Tool Factory, and many others.
The originator of the AR4vision tool supporting the work of service and maintenance departments in companies. Author of publications in the area of virtual and augmented reality in the Production Manager journal.
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