We are at the threshold of Virtual Reality. Regardless of whether we are talking about the Oculus Rift, Vive HTC, or Samsung Gear VR, we have a technology that can provide us with an amazing experience that was impossible a few years ago.
VR industry is growing at a rapid pace. Profits from products of virtual reality (not just the equipment, but mainly software) will grow from $ 90 million in 2014 to $ 5.2 billion in 2018. It is expected that the number of active users will reach 170 million within two years. And we are talking only about active users and not about those who have only casually encountered this technology. That is why more and more companies begin to compare VR to the TV industry. And – of course – the former has a much greater range of applications.
Note that even in the era of Internet dominance, only a very small part of the population chooses not to have a TV, while others still buy newer, larger, and more advanced ones. It is believed that a similar revolution will take place in the next 10 years in the VR industry when the market centered around virtual reality is expected to generate profits of $ 110 billion compared to 99 billion TV sector! We should be prepared for this.