THE LAST STAND: VR zombie game
Our Client is a digital agency which specializes in scaling products to millions of users. The company is aware that understanding data is as important and oftentimes synonymous with understanding the customer.
VR shooter game
Trick or treat?
The customer wanted to develop an event app for Halloween. The VR zombie game was supposed to run on HTC Vive and the player should use pads as weapons. The player should be able to choose from several weapons available and defeat various opponents. And one more thing, it’s for Halloween night so it should be scary.
Being Abraham Van Helsing
We knew that it supposed to be only an event app, so we could not do anything too complicated. The player had to know the VR zombie game rules by default and just have a nice time with friends, competing for who is better van Helsing.
We have already cooperated with the client many times. In addition, it is a client form the IT industry, so we have similar communication standards and proven software development models. Undoubtedly, the client’s strength is its commitment to the entire process and high responsiveness. He also likes to leave decisions to the development team because he knows that their ideas will also be something special. We have created this VR zombie game on a partnership basis, sharing ideas and remarks. The idea was to create an interesting and engaging product that would provide the right amount of entertainment and adrenaline.
Of course, we used agile management methods. The product backlog was not complicated, but it was very dynamic. Many interesting ideas appeared during the development and the customer was happy to check them.
We designed a spooky environment and we put the player in a metal container. The player gets a few seconds to get acquainted with the mechanics of the game and the walls of the container fall off and the first zombies appear. In the background, we hear disturbing sounds (crying children, cathedral bells, and so on), and there are more and more enemies approaching… All that a player must do is to choose the right weapon, avoid the missiles and defeat as many enemies as possible.
Getting the adrenaline flowing
Each of us needs a sufficient amount of time to fully enter into the virtual reality. To immerse. But in a situation where you need a lot of adrenaline – immersion is almost instantaneous. Therefore, such proposals like ‘VR zombie game’ are ideal for event applications. Perfect for corporate events and team-building events.
Here we have Halloween, but it can be applied to completely different events. Development is short and the effects are very cool.