VR ski jumping
Arcade game – ski jump simulation in virtual reality
Samsung Gear VR
VR ski jump game
The client needed a simple and fun VR ski jump application that could be a perfect complement to his stand during industry events or fairs, where she presented her equipment.
The key was to trigger positive associations with the brand and to encourage the client to stay longer at the stand. It was also supposed to be a way to stand out from the competition.
In addition, VR training was to show dangerous situations that can happen when we skip or neglect some important activity. The client wanted the app’s environment not to be too distracting – it was to contain only the most important elements, specific to the workplace described by the client.
Another request was that there should be appropriate badges and safety equipment on the table, and that the app should verify whether a given person knows the order in which to close and secure the valves of the device in order to avoid an accident (explosion).
Experience in the field of VR and e-commerce
Unlike any other medium, VR is suitable for building really strong emotions. Our duty here was to find the best solution for the client's needs, both in terms of the best equipment and the proposal of the application itself.
Having such a precise specification of the product as the client expected, we could work on the basis of a backlog using Agile methods. This allowed for quick delivery of the AR ski jumping application long before the expected date.
We decided that the VR skipping game should be available on Samsung GearVR, due to its portability and ease of use, and should be based on accelerometer and gyroscope. This in turn caused that we ordered a low polygraphy, which turned out to be a hit, because the look of the game was really nice.
Arcade game – ski jump simulation in virtual reality. The accelerometers and gyroscopes of the telephone (and also cardboard, which was distributed to users, with the option of downloading the game on your smartphone) allow the user to feel the experience of a ski jumper.
We showed the client several applications that were able to induce in the user very similar, strong emotions. The height was of particular interest. We used to design the game of ski jumping VR, in which the most interesting elements appear - height, flight, competition and ski theme. And, in short, all that is best.