Biblical stories VR
A journey beyond imagination.
Our challenge was to create VR biblical stories based on the situations described in this important book. Through the application, the user can see and learn the story from a first person perspective.
A journey beyond imagination
If we read one of the most important books, which is the Bible, it is very difficult for us to imagine the places and events that are described in it. However, we can solve this problem and transfer situations and descriptions to virtual reality. We can map locations based on descriptions and various archaeological studies. That was the challenge we faced:
The client wanted to create a VR bible stories based on the situations described in the Bible. The key issue was to model the surroundings that would be consistent with the historical truth about the place.
Improved customer service efficiency and customer experience through interactive training
Imagination is a beautiful feature. We create images in our mind, based on information that is already in our memory and we try to adapt them to new situations. And what if the descriptions are not enough, we do not have any reference points? We can look for current photos, films or accurate descriptions … or create a 3d environment that can be an exact representation of the place from several thousand years ago and let you explore the VR bible stories once again.
Both the topic and the whole project were very important for the client. It can be said that he had a very personal attitude towards him, which is why proper communication and understanding were crucial for us. We chose specific stories to which we have chosen the appropriate references. Getting to know the historical context and archaeological research was very important. All this had a huge impact on the final appearance of the whole experience. The idea was to allow you to be in a realistically rendered environment that is consistent with historical truth.
Received and collected materials allowed us to plan all the work very efficiently based on two-week sprints. We used Scrum. The most important part was modeling the surroundings and props, in the second place the programmer joined the team, whose task was to implement the delivered scenario.
Thanks to the VR bible stories application, we can see and experience stories related to the birth of the nation of Israel. Thanks to VR part, we can take it from the perspective of the first person, freely explore the surroundings and experience what the characters described in the Old Testament could experience.
Outstanding journey to the past
it’s a perfect example of interactive storytelling. Biblical stories are important to our cultural heritage. The fact that we can see them in VR technology is wonderful. Thanks to this, everyone can freely view the locations described in selected stories and see how they most likely looked.
VR bible stories project is not about killing the imagination, it’s about expanding our knowledge and it’s its biggest value. Education and immersion.