Magura National Park is located in the southeast of Poland: between the Eastern and Western Carpathians. The majority of the Park is a forest. Its authorities wanted our VR/AR studio to develop a tree visualization, which would let its visitors explore the life cycle of a single tree.

AR remote support app example of use 2


Magura National Park



National Parks



3D animation

Tree visualization


Unreal Engine 4 Quixel Suite

Visual results video

Business value

Don’t destroy..enjoy!

National parks provide a safe home for native plants and animals. They help keep the air and water clean. Their mission is also to promote environmentally-oriented attitudes such as living in harmony with nature or hiking responsibly. Thanks to our tree visualizations anyone can follow an exciting transformation from a little seed to a massive tree in no time!

Goals of the project:

  • Prevent school (and other) trips from leaving the hiking trail, which could have a devastating impact on local flora.
  • Save time and money needed for the tree growth recording. The whole process lasts from 15 to 40 years!
  • Show the entire life cycle in just a few minutes, improving mood by a few adjustments of weather or camera angle.


To walk in nature is to witness a thousand miracles

Have you ever wondered what a tiny seed has to do to become a tree? Or did you know that tree grows from the outside and the top-up? Thanks to our tree visualization you can witness the miracle of life by simply enjoying a fascinating short film made by our studio.

Problems we overcame

One of the main problems our customer faced was a huge amount of time, needed for recording a whole process of tree growth in real time. Depending on the species, woody perennial plants can grow from 15 to even 100 years. Another obstacle is the constant need of switching the angles of used cameras, followed by the necessity to bring equipment higher every year.


Process and project scope



Our challenge was to create a stunning 3D visualization of the forest, including beautiful surroundings, realistic undergrowth and calming sounds of nature. The main point of the project was to let the Museum’s visitors explore the life cycle of a single tree: from a tiny seed to the centuries-old tree.


While working on the project we closely cooperated with our client. Every detail needed was discussed during our face-to-face meeting before starting an actual task. After that, we exchanged emails on a regular basis and received feedback two times a month. We also presented our progress during presentations at our office – hospitality is our key competency!

Technology stack

From seed to the tree

Our team of graphic artists created tree visualization in Unreal Engine 4. The app is intended for large vertical screens.

To design the stunning graphics, we used programs such as Photoshop, Maya, 3Ds Max or Quixel Suite.


Unity - the main tool used by 4Experience

Visual results gallery

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