PURCHASING PATHS OPTIMIZER
The goal of this project was to create a way to test the arrangement of shelves in goods in a store with the aim to increase sales. Transferring this into VR made it very easy to collect the necessary data and optimize the layout.
Client
NDA
Sector
Retail Analytics
FMCG
Services
Database
Visualisations
Technology
Oculus Rift
Unity 3D
Challenge
Make goods well placed for a boost in sales
The client asked us to develop an application the main goal of which was to increase sales through proper arrangement of shelves and goods. However, testing such solutions “in vivo” in real stores would not be the best idea, to say the least, as it could even result in a loss of customers.
That is why the shopping paths had to be transferred to a different realm – that of virtual reality. This, in turn, made it possible to collect all the data required for the optimization activities we were expected to complete.
Process and project scope
Business value
Mapping and optimizing shelf space
The client received a basic software tool for 3D retail space mapping, data-driven purchasing path optimization and sales revenue increase. The tool we implemented enabled the client to visualize retail space and localized consumer behavior data in order to drive optimizations in layout design and purchasing paths.
In short, the benefits include:
-
an increase in sales
Technology stack
Data on display
The type of solution we developed here can be called visualization of databases. The entire experience was prepared in Unity 3D and is intended to operate on Oculus Rift devices.