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R&D: AI COMBAT VR

The client is a company derived from the game-dev, which wanted to create an FPS multiplayer in virtual reality, where the player can practice his fighting tactics against whole army of bots. The client was looking for a partner who would test on the possibilities in this topic.

Client

NDA

Sector

Games

Entertainment

Services

VR FPS game R&D

Technology

Oculus Rift

Unity 3D

Challenge
50_01

Combat, intelligence, and movement physics

Client’s challenge was to create a spectrum of bot behavior in games. We focused mainly on combat, intelligence, and movement physics. It should be something like proof of concept that will help you evaluate current opportunities in this area and will allow you to plan possible game scenarios.

Process and project scope
22_01

FPS in VR

Business value
45_03

Round 1: AI vs. Human

Thanks to powerful combination of our knowledge and experience we can implement any changes in a very simple way, to VR game or any other simulation that requires it. The results of our experiments can be seen in the video below.

Benefits:

  • Excellent proof of concept for any game genre, mainly VR, who would like to use similar mechanics, physics and AI behavior.

  • Ready scripts for use in the game.

  • The project will definitely help find an investor for the planned production, assuming that it will be needed.

Technology stack
50_02

Amazing Technology Stack

Due to the platform used by the client, all tests and graphics were prepared for the Unity3D engine.

Visual results video

Looking to hire an amazing team of VR/AR enthusiasts?

Contact Us now!


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