R&D: AI COMBAT VR
The client is a company derived from game dev. They wanted to create an FPS multiplayer in virtual reality, where the player can practice his fighting tactics against a whole army of bots. The client was looking for a partner who would test the possibilities in this topic.
Client
NDA
Sector
Games
Entertainment
Services
VR FPS game R&D
Technology
Oculus Rift
Unity 3D
Visual results video
Challenge
Combat, intelligence, and movement physics
Our client’s challenge was to create a spectrum of bot behavior in games. We focused mainly on combat, intelligence, and movement physics. The final product’s intended format was the proof of concept stage that could help evaluate current opportunities in the area and allow for the planning of possible game scenarios.
Process and project scope
Business value
Round 1: AI vs. Human
Thanks to powerful combination of our knowledge and experience we can implement any changes in a very simple way, to VR game or any other simulation that requires it. The results of our experiments can be seen in the video below.
Technology stack
Amazing Technology Stack
All tests and graphics were prepared for the Unity 3D engine. The game engine was chosen in accordance with the client’s specific needs.