Maciej Bugajski
Art Director
I’ve been working with CGI and games since 2010. I have a background as a Technical and Fine Artist and 6 years of experience with Unity in various positions.
The projects I worked on vary from small indie games to AAA titles including Witcher 3: The Wild Hunt.
In a nutshell
23
Clients I worked with
13
Years of experience
25
Projects completed
My experience and completed projects
Here are the details of a few projects I’ve worked on.
Witcher 3: The Wild Hunt
Bestselling action RPG game developed by Polish studio CD Projekt RED in 2015. Recognized worldwide for its stunning graphics and gameplay.
My job: Texturing Artist
My contributions:
- designing characters including Geralt and Vesemir
- creating textures
Tech stack: Mari, Arnold Renderer, Maya, 3ds Max
VR Laboratory 2021
My job: Technical Director
My contributions:
- creating the pipeline
- developing the overall art style of the app
Tech stack: Unity, 3ds Max, Substance Designer
VR Soft Skills Training – Mission One 2021-2022
This training app was fully custom-modeled without using the ready assets.
My job: 3D Artist/Art Director
My contributions:
- modeling and optimizing the environment for Meta Quest 2
- creating the pipeline and developing the art style for the app
VR Simulator for Firefighters 2022-2023
This simulator includes 3D-modeled firefighting tools and vehicles used in 4 different scenarios.
My job: 3D Artist/Art Director
My contributions:
- modeling and optimizing the environment for Meta Quest 2, Meta Quest Pro & Valve Index
- creating the pipeline and developing the art style for the app
About me
I would describe myself as an industry veteran – my experience with CGI and games goes back to 2010.
I have worked with big titles like Witcher 3, and small indie projects like Hard West and Coocking Simulator. My educational background includes a master’s degree from Academy of Fine Arts in Łódź. I’ve also studied textile design at the Technical University of Łódź.
My jobs included positions as Technical and Fine Artist. I’ve been working in Unity on various positions for more than 6 years. I mastered lots of software including Zbrush, Marvelous Designer and Substance Designer.
My skills
> 3ds Max, Maya, ZBrush
> 3D Coat, Marvelous Designer
> Substance Painter, Substance Designer
> Houdini, Mari, Lens Studio
> Unity & Unreal Engine
> Arnold Renderer
> V-Ray Renderer
Maciej Bugajski
Art Director at 4Experience
Master’s degree at the Academy of Fine Arts in Łódź
Digital art and painting
2008-2013