Jakub Miętus

Unity Developer

My journey with programming started in 2020.

Since then, I’ve worked on five projects and several smaller tasks. I use mainly Unity and C# and, to a lesser extent, HTML and JavaScript.

Major projects completed

Years of experience

Jakub Miętus, Unit Developer at 4Experience

My skills and achievements

Unity logo

Unity 3D

HTML - logo

HTML

C#

Git logo

Git

Javascript icon

JavaScript

CSS logo

CSS

My main job is programming VR applications in Unity and C#. During the last 2 years, I had the chance to work on multiple games, web apps and macros. I’ve managed to gather valuable experience and significantly extend my skillset and knowledge.

Besides coding, I also enjoy creating 3D graphic designs. My other interests are 3D printing and programming microcontrollers.

 

Education

Engineer’s degree at ATH University of Bielsko-Biała
major: Automatic Control and Robotics
2018 – 2022

Master’s degree at the University of Economics in Katowice
major: Computer Science
2022 – currently

Insights into some of my projects

VR Dart Game

This project was a multiplayer virtual reality dart game for the Quest headset.

My role: Unity Programmer

My contributions:

  • implementing new functionalities
  • UI development
  • code review and correcting errors

Tech stack: Unity, C#, Meta Quest 2.

Virtual Gym App (NDA)

One of the projects I worked on was a virtual reality fitness application.

My role: Unity Programmer

My contributions:

  • coding and code review
  • testing game mechanics
  • UI testing and development
  • fixing bugs

Tech stack: Unity, C#, Meta Quest 2, HTC Vive.

Professional Driving Simulator

This project is an application that simulates real driving conditions, intended mainly for retirees and people after injuries, strokes, etc. The goal is to check the reflexes and reaction time of the diagnosed person, all under the watchful eye of a therapist who has his own screen with all statistics and metrics.

My role: Unity Programmer

My contributions:

  • implementing the ambient pedestrian system
  • creating the system for collecting data about the user’s performance

Tech stack: Unity, C#.