VR EVENT APP: ARCHER
This was our in-house production. Thanks to this project, we were able to let our imagination run wild, at the same time creating a metaphor for one of the most important principles of our business – always to hit the mark in terms of needs and expectations.
Client
4Experience
Sector
Entertainment
Games
Services
VR event app
Technology
Google Cardboard
Unity 3D
Visual results video
Business value
Hitting the bull’s-eye
The application has had a significant contribution to the creation of our knowledge base. It also makes it possible to demonstrate to a potential client the various possibilities that VR technology offers. For developers, it is an important step in self-development and teaches them the Agile methodology.
Challenge
Way for the future projects
Creating VR event apps and testing interesting solutions offered by virtual reality is an important element of building a knowledge base and know-how for future projects. We wanted to create a dynamic multiplatform game and application.
This is one of our first projects that have been created for VR devices. We decided that a shooting competition in VR would be a great opportunity to test the possibilities offered by virtual reality in the first phase of its development. It was not only about the gameplay itself, but also about the ways of building the immersion and proper design of the UI and UX.
We also tested the performance of devices and solved typical problems that appeared during development, such as navigation, control or problems with the labyrinth.
Process and project scope
Technology stack
More strings to your bow
Our team of developers created the application in Unity 3D. To design the graphics, we used programs such as Maya and 3ds Max.
The app is intended for VR standalone devices.