AUGMENTED ROUTES
Explore new destinations in your area
Our client specializes in creating premium experiences for a wide variety of industries, from real estate to travel, industry to human resources, car dealerships to big brands. They required the development of an Augmented Routes app for one of their own client.
Client
NDA
Sector
Tourism
Services
AR mobile app
Technology
ARKit/ARCore Unity
Visual results video
Challenge
The many augmented routes of your area
The client wanted to create a tourist guide application with GPS-based content reveal and rich AR interaction. Each point of interest contains information about the location, animated AR models that can be placed in the environment.
Another feature is a knowledge quiz and marker detection for displaying portals to gaze inside the historic architecture. The Augmented Routes app downloads the route and point of interest data from a REST API and the content is managed through a web CMS.
Process and project scope
Business value
All Augmented Routes lead to adventure
Augmented reality, unlike MR or VR, is fully accessible to anyone with a smartphone. As AR helps more travelers get around, it’s also presenting a huge opportunity to boost the entertainment value of travel attractions – beyond simply promoting a destination, it can help improve a visitor’s experience after arrival.
Augmented Routes is a perfect example of a tourist guide app, allowing the user to check out not only the point of interest information traveling along the route but also admire the antique architecture or art pieces in an interactive manner.
Now, with AR apps that make tourist recommendations, directions and even language translations instantly pop up through your phone’s camera view, travelers have access to data about their new location right at their fingertips. For example, Augmented Routes provides the user with valuable information on local restaurants, toilets, shops and bike parking spaces.
Technology stack
The application was specially created for full compatibility with both Android and iOS devices. Built with the Unity 3D engine, all the features were coded in C#.
The backend is written in PHP and JavaScript, based on Drupal 8 CMF and Symphony 2. The data is stored in the client’s MySQL database.