Imagine a solution that engages Your clients in a brand new exciting way! Now, You can customise a 360-degree app (slide or video) with our quick-to-deliver, Your own, branded 360 Player.

360 Player is not only a 360 slideshow application, supporting both mono and stereo images, but also a 360-degrees video player.

Popular Applications

Events for sponsors

Promote your brand by engaging potential clients during the benefits


Fair booth presentations

Show how your product looks and works in a virtual remote environment



Let the visitor experience your creative vision of your art or what is yet to come


Product showrooms

Let your client add a personal touch to your product by quickly customising it in VR

and Dealer support

Save time & material by supporting your sales staff with VR solution

Sounds exciting?

Why not visiting our portfolio and browse through our many successful projects!

Content Type

360 mono & stereo images

with Lexus LX570 camera


360 mono & stereo videos

using GoPro camera

Solution Type

360-video spherical player

In the simplest form we provide you an app that you can easily configure and play 360 video or slideshow or tour on your device.

Oculus VR showroom

With more advanced option you can use the same application type with your Oculus Rift or HTC Vive headset connected to your PC.

Virtual reality player

For the most demanding uses we are able to provide an interactive experience that will support your or your clients brand.

Supported Platforms

or any other HMD connected to your PC like HTC Vive or OSVR


the first Smartphone based googles that introduced custom orientation sensors (Gyroscope & Accelerometer)


or any other googles that enable the user to experience immersive 3D content on a Smartphone.


Main features

  • online & offline content support
  • auto restart (for Gear VR based campaigns)
  • build in menus (interactive content exploration) or external configuration app (single experience)

Specific Gear VR features

  • app cannot be exited
  • auto restart experience when the headset is taken off
  • app automatically loads straight into the user experience (no need to press buttons to start)

Distribution / publication

  • through Oculus Store, Apple Store, Google Play
  • or unpublished delivered exclusively for a specific device

Realisation time

  • simple build in 48h
  • advanced build within a weeks time

Contact us to get a quote

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