Piotr Żamojda
Junior Environmental 3D Artist
I’ve been interested in 3D graphic design and art since I remember.
Currently, I have 2 years of professional experience and 2 completed projects. I am about to receive a Bachelor’s degree in the field of graphic design,

In a nutshell
1
Clients I worked with
2
Years of experience
2
Projects completed
My experience and completed projects
Here are the details of a few projects I’ve worked on as a 3D Artist.
Fire Commander
My job: 3D Artist
My contributions:
- designing levels
- modeling hard-surface objects
- creating 3D environments in Unity
- actively participating in the game designing process
- creating VFX
- optimization of the game
- cooperation with the QA team
- fixing bugs and errors
Tech stack: Substance Designer, Substance Painter, Blender, Adobe, Unity, Visual Studio

Sci-fi horror (NDA)
My job: 3D Artist
My contributions:
- creating 3D environments
- modeling 3D objects
- optimization for the target platform
Tech stack: Substance Designer, Substance Painter, Blender, Adobe, Unity, Visual Studio, Unreal Engine
About me
I became interested in graphic design and art in my early school years. I am about to graduate from University where I am studying a visual design field.
All my projects are created to meet the highest esthetic standards – that’s the most important thing to me. I strive for constant development and continuously learn new things about Unity, application development and new technologies.
My biggest aspiration is to develop my art skills further and effectively combine them with the technical side. I plan to study another subject in the field of computer science and programming to expand my knowledge and skillset in the future.
![working-code[1]](https://4experience.co/wp-content/uploads/2021/12/working-code1.jpg)
My skills
> Unity
> Git, Jira
> Visual Studio
> HTML, CSS
> 3ds Max
> Substance Painter
> Blender
> Adobe toolikt
The tools we use
The main tool our team uses is Unity. We have a deep knowledge of that engine.
Tools such as Jira, Everhour and Shortcut are used to manage projects well.
Git, SourceTree and Plastic are our preferred choice for version control.
To communicate with clients we usually use Slack, Discord, Microsoft Teams, Google Meet and occasionally Skype.
Piotr Żamojda
Junior Environmental 3D Artist at 4Experience
Bachelor’s degree at Warsaw School of Information Technology
Graphic Design – Web Design
10.2019 – currently
