Mariusz Betker
Unity VR/AR Developer
I’ve been passionate about computers since my early childhood. As of today, I have almost 4 years of experience in programming.
The majority of the projects I work on are AR mobile apps and VR software.
In a nutshell
10+
Clients I worked with
3.5
Years of experience
15+
Projects completed
My experience and completed projects
Here are the details of a few projects I’ve worked with as VR/AR Developer.
Augmented Routes AR mobile app
My job: Unity Developer
My contributions:
- planning the app development
- creating the UI
- implementing AR features
- creating the asset bundle
- communication with the client
Tech stack: Unity, iOS, Android, ARCore, ARkit, Vuforia
NDA AR mobile app
My job: Unity Developer
My contributions:
- managing the project
- creating the UI
- implementing ARCore/ARkit mechanics
- displaying objects on the markers
Tech stack: Unity, Android, iOS, Vuforia, ARCore, ARKit
Senopi Mobile/VR app
My job: Unity Developer
My contributions:
- expanding functionalities of the app
- multiplayer communication
- encryption of the content
- 360-degree video playback
- saving and loading content
- backend communication
Tech stack: Unity, Android, Pico VR, Google Daydream
About me
Even as a kid, I loved games and everything related to computers. Whenever there was a problem with a computer, I’d try to solve it myself and wouldn’t give up until I succeeded.
I was positive I would work in the IT industry and that’s exactly what happened. I started as an IT specialist in the municipal library, then I worked in a computer store and finally, I ended up at 4Experience.
This is where I learned Unity and C#. I started as a junior developer but quickly became a mid. My good interpersonal, logical and creative skills are my biggest advantages. I am aiming for further personal development and taking part in new fascinating and successful projects.
My skills
> C#
> Unity
> Git
> Visual Studio
> Jira
> ARCore, ARKit
> ARFoundation
The tools we use
The main tool our team uses is Unity. We have a deep knowledge of that engine.
Tools such as Jira, Everhour and Shortcut are used to manage projects well.
Git, SourceTree and Plastic are our preferred choice for version control.
To communicate with clients we usually use Slack, Discord, Microsoft Teams, Google Meet and occasionally Skype.