Jan Szpila
Game Designer

I am truly passionate about video games development.

My main goal is to improve and gain experience in my field of work and to develop projects which my team and I will be proud of.

Jan Szpila, Game Designer at 4Experience

In a nutshell

4

Clients I worked with

1

Years of experience

4

Projects completed

My experience and completed projects

Here are the details of a few projects I’ve worked on as a Game Designer.

Arcade mobile training app (NDA)

My job: Game Designer

My contributions:

  • creating achievements and goals systems
  • making a list of in-game purchases
  • developing economy
  • developing experience and level’s system
  • making a list of tournaments and competitions

Tech stack: Unity

VR training app (NDA)

My job: Game Designer

My contributions:

  • polishing touches to the game
  • rethinking item positioning
  • adjusting parameters within the game
  • game flow improvements

Tech stack: Unity, VR, Meta (Oculus) Quest 2

Team of programmers discussing and running a software project

Vehicle driving simulator (NDA)

My job: Game Designer

My contributions:

  • planning tasks and development process
  • creating game overview document and user stories
  • working closely with the team and supporting development
  • regular contact with client
  • keeping the clients vision
  • proposing improvements
  • verifying client’s expectations
  • daily work with documentation
  • creating UI mockups – balancing and adjusting parameters of the game – setting up new vehicles

Tech stack: Unity, C#

About me

Video games have been my passion for more than half of my life now. I have been educating myself about game design since the beginning of high school. Then I took a step further and decided to study Game Design at the University of Silesia. This helped me start working in the game dev industry.

Whenever I play a new game, I look at it from a technical standpoint and think of ways to improve it. My main goal is to improve and gain experience in my field of work and to develop projects which my team and I could be proud of.

 

My skills
> Adobe toolkit
> Unity

> Jira, Git
> Blender
> Procreate

The tools we use

The main tool our team uses is Unity. We have a deep knowledge of that engine.

Tools such as Jira, Everhour and Shortcut are used to manage projects well.
Git, SourceTree and Plastic are our preferred choice for version control.

To communicate with clients we usually use Slack, Discord, Microsoft Teams, Google Meet and occasionally Skype.

 

Jan Szpila

Game Designer at 4Experience

Bachelor’s degree at the University of Silesia in Katowice
Designing Games and Virtual Spaces – Graphic Design
09.2018 – currently

Woman using laptop sitting on a pile of books