fbpx

Jan Przeklasa
QA Tester & Web Developer

During the last 5 years of my work as a QA tester, I took part in 25 projects. I created and executed test scenarios and made detailed reports of encountered errors. I’ve also worked as a lead game designer and web developer.

Dorian Machalica - Project Manager at 4Experience

In a nutshell

25

Clients I worked with

5,5

Years of experience

25

Projects completed

My experience and completed projects

Educational AR mobile app

My job: QA tester

My contributions:

  • creating test scenarios
  • making bug list
  • building apps
  • general testing (manual and automatic, regressive & progressive tests)
  • store releasing

Tech stack: Unity, Selenium, iOS, Android, ARcore, ARkit.

House and garage configurator

My job: QA tester

My contributions:

  • creating test scenarios
  • making bug list
  • building apps
  • general testing (manual and automatic, regressive & progressive tests)
  • store releasing

 Tech stack: Unity, iOS, Android, ARcore, ARkit.

Team of programmers discussing and running a software project

Arcade training: virtual fitness assistant

My job: QA tester

My contributions:

  • creating test scenarios
  • making bug list
  • building apps
  • general testing (manual and automatic, regressive & progressive tests)
  • store releasing

 Tech stack: Unity, iOS, Android.

About me

My job involves checking applications for errors, creating test scenarios as well as progressive and regressive testing. Some of the tests are done manually and others are automated. Additionally, I make web applications and websites.

QA is something I’ve been doing for about 5 years now. During that time I’ve also worked as a game designer responsible for scenarios and mechanics. Moreover, I’ve completed a few GDDs for upcoming productions.

 

My skills
> Web (PHP,  JS, CSS, HTML, WordPress)
> Extensive QA knowledge and skills
> Jira, GIT, Assana, SVN 
> Professional experience with VR/AR/MR 
> Experience with Game Design and Unity

 

The tools we use

The main tool our team uses is Unity. We have a deep knowledge of that engine.

Tools such as Jira, Everhour and Shortcut are used to manage projects well.
Git, SourceTree and Plastic are our preferred choice for version control.

To communicate with clients we usually use Slack, Discord, Microsoft Teams, Google Meet and occasionally Skype.

 

  • Executing test scenarios.
  • Reporting encountered errors.
  • Creating test scenarios.
  • Making bug lists.
  • Building apps.
  • General testing (manual and automatic, regressive & progressive tests).
  • Store releasing.