
Jacek Ross
Senior VR/AR Developer
Extensive experience and the ability to share knowledge are my main advantages.
I’m a C#/Unity Senior Developer responsible for developing and maintaining VR/AR apps created in the Unity engine. I’ve created multiple VR games for the HTC headset in the past. My other accomplishments include writing several books about programming and creating Unity games.
Throughout my career path I have worked as a developer, Team Leader and QA Team Leader. This allowed me to develop many skills useful in teamwork and communication with the client.
I am focused on cooperation and creating the highest quality code.
10
Projects completed
20
Years of experience
Tools & Technologies
Technologies
C#
C/C++
PHP
JavaScript
SQL
Tools
Git
Visual Studio
Unity
CI Software
My skills
- As a team: the creation of mobile AR applications for both Android and iOS.
- Cooperation with companies all over the world (e.g. USA, Canada, Sweden, Norway).
- Experience in creating multiplayer applications for several users.
- Designing applications based on innovative solutions (e.g. image scanning and recognition, face scanning).
- Creating documentation for the project.
- Creating various mechanics solutions.
- The codebase and writing a code.
- Supporting and mentoring younger developers.
- Creating projects architecture.
- Managing game’s releasing on Steam.
My publications
I use my passion for programming by sharing my knowledge.
Here are the titles of some of the books that I have written so far:
My Key Projects

Business training VR application
This project is in progress. It’s a business-training application set up in a VR environment with 5- to 7- person team network cooperation.
App optimization for Meta (Oculus) Quest 2.
My job: Senior Developer
My contributions:
implementing new features
creating project architecture
support and mentoring to junior developers
Tech stack:
Unity
C#
Photon Engine
Lemuria: Lost In Space
Adventure/RPG game for VR and PCs. The game was released on Steam and optimized to work on the HTC Vive VR headset.
My job: Lead Developer, Team Leader
My contributions:
implementing features
creating project architecture
helping game designer in game scenes developing process
managing game’s release on Steam
Tech stack:
Unity
C#


Car Navigation
Car navigation software designer for Win CE, Android and IOS.
The app was released on Google Play.
My job: Technical Team Leader
My contributions:
implementing internal tools
testing and bug fixing
released managment for Android
managing build servers
mentoring junior developers
Tech stack:
Git
Gerrit
EasyRedmine
C#
Abrix The Robot
Puzzle game for PC and Android. It was released on Steam and Google Play.
My job: Lead Developer, Team Leader
My contributions:
implementing features
creating project architecture
implementing new versions and ports for new plarforms
managing game’s release on Steam and on Google Play
Tech stack:
Unity
C#

Additional Info
Jacek Ross
Senior VR/AR Developer at 4Experience
Master degree at Silesian University of Technology – System Programming
1998-2003
Postgraduate studies at the University of Economics in Katowice – Company Management
2006-2007
The people I work with are problem-solvers, together we are not afraid of technological challenges. We create our own toolbase and share it with other teams. Our knowledge and experience allows us to develop mobile, augmented reality and virtual reality applications. It is a pleasure for me to work with so many Seniors in my team. I support some young and talented employees based on my experience and that is something that gives me a lot of satisfaction.
![jacek[1]](https://i0.wp.com/4experience.co/wp-content/uploads/2021/12/jacek1.jpg?resize=1080%2C1104&ssl=1)